Error
Offline 93.211.110.194:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 196 / 250
- Rustoria.co - EU East Long 182 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 90 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Error against other Rust servers?
Over the past seven days, Error has climbed to #13,247 for player hours, putting it in the top 58% of all ranked servers.
How many players are on Error right now?
The last sighting of Error was 37 days 3 hours ago; it is offline right now.
Map and rules
What is the current map on Error?
The map on Error is procedural, produced by the game.
What settings and rules should you know for Error?
No gather rate appears in the name of Error. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Error run from?
No region is published by Error. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 93.211.110.194:28015.
How reliable is Error, and is it currently online?
The current status for Error is offline, last seen 37 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
On what Rust version does Error operate?
Rust network protocol 2633 and build 164530 on Windows is what Error runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Error reset its map?
Its rhythm cannot yet be told: too few of Error's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 38 days 18 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Error part of?
The Rust Wipe Tracker lists that include Error are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Error?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Error publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Error?
Enter client.connect 93.211.110.194:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.