OurRustHome
Offline 93.89.132.197:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 346 / 400
- Rustoria.co - EU East Long 445 / 500
- Rusty Moose |EU Main| 980 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 991 / 1000
- Rustoria.co - US Main 45 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of OurRustHome against other Rust servers?
Over the past seven days, OurRustHome has climbed to #12,493 for player hours, putting it in the top 56% of all ranked servers.
Is OurRustHome busy at the moment?
At the moment OurRustHome is offline, having last been seen 7 days 22 hours ago.
Server rules
What is the current map on OurRustHome?
The game generates the procedural map that OurRustHome runs.
Which settings and rules apply on OurRustHome?
You will not find a gather rate in the name of OurRustHome. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is OurRustHome based?
There is no region published for OurRustHome. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 93.89.132.197:28015 is its address.
Is OurRustHome up, and how good is its uptime?
OurRustHome is offline at the moment, with the last sighting 7 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does OurRustHome operate?
On Windows, OurRustHome runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does OurRustHome wipe? What schedule does it follow?
There are too few of OurRustHome's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 17 days.
Server tags
Where does OurRustHome appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include OurRustHome are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on OurRustHome?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags OurRustHome publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join OurRustHome?
Enter client.connect 93.89.132.197:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.