LocalServer
Offline 93.90.111.26:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 75 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
What is the ranking of LocalServer against other Rust servers?
In the top – of all ranked servers sits LocalServer, at #13,349 on hours played over seven days.
What is the current population on LocalServer?
At the moment LocalServer is offline, having last been seen 43 days 9 hours ago.
Map and rules
What is the current map on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
What are the rules on LocalServer, and what settings does it run?
No gather rate appears in the name of LocalServer. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of LocalServer?
No region is published by LocalServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 93.90.111.26:28015 is its address.
Is LocalServer up, and how good is its uptime?
The current status for LocalServer is offline, last seen 43 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LocalServer operate?
The version on LocalServer is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does LocalServer wipe? What schedule does it follow?
To tell its rhythm we would need more of LocalServer's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 46 days 11 hours have passed since this world was made.
Tags and listings
Where does LocalServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LocalServer: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LocalServer?
The game's server browser picks up these LocalServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join LocalServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.90.111.26:28015.