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Network live 11,722 servers online 54,556 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Headshot Achievements Server

Online 93.99.7.63:28125 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,409ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 10:01 UTC 11:01 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 48 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 62 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 59 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 16 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Headshot Achievements Server against other Rust servers?

Over the past seven days, Headshot Achievements Server has climbed to #15,409 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Headshot Achievements Server?

At the moment 0 players are on Headshot Achievements Server, which has 10 slots. For the last seven days the average player count was 0.

Server rules

Which map is active on Headshot Achievements Server?

Size 4,500 and seed 3 define the procedural map Headshot Achievements Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Headshot Achievements Server?

You will not find a gather rate in the name of Headshot Achievements Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Headshot Achievements Server run from?

No region is published by Headshot Achievements Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 93.99.7.63:28125.

Does Headshot Achievements Server perform well?

Averaged over the last 48 hours, server fps was 30, with a low of 28. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,901. 4,420 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Headshot Achievements Server, and is it online?

Headshot Achievements Server is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 14 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 2 October 2026.

What Rust version is Headshot Achievements Server using?

On Windows, Headshot Achievements Server runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on Headshot Achievements Server?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 21 hours passed before the crowd peaked.

On what schedule does Headshot Achievements Server reset its map?

Its rhythm cannot yet be told: too few of Headshot Achievements Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 13 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Headshot Achievements Server part of?

The Rust Wipe Tracker lists that include Headshot Achievements Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Headshot Achievements Server?

Read off the game's server browser, the tags for Headshot Achievements Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Headshot Achievements Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.99.7.63:28125.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.