[ITA] Server di CagottoMan
Online 94.126.59.191:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 18:34 UTC FW 19:34 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 26 Sep, 12:28 UTC 13:28 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 183 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 85 / 700
- RustSpain.com | EU Main 343 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Population
Where does [ITA] Server di CagottoMan place among Rust servers?
Over the past seven days, [ITA] Server di CagottoMan has climbed to #12,993 for player hours, putting it in the top 58% of all ranked servers.
How many players are on [ITA] Server di CagottoMan right now?
Checking now: 0 players on 200 slots at [ITA] Server di CagottoMan. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.
Rules and settings
What is the current map on [ITA] Server di CagottoMan?
Generated by the game with seed 12345, the procedural map on [ITA] Server di CagottoMan is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [ITA] Server di CagottoMan, and what settings does it run?
You will not find a gather rate in the name of [ITA] Server di CagottoMan. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of [ITA] Server di CagottoMan?
There is no region published for [ITA] Server di CagottoMan. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 94.126.59.191:28015.
How smoothly does [ITA] Server di CagottoMan run?
The 48-hour average for server fps stands at 121, never dipping below 92. The world held as many as 69,927 entities: buildings, deployables and the rest. 2,272 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [ITA] Server di CagottoMan, and is it currently online?
You can find [ITA] Server di CagottoMan online at present. The uptime it reports puts its last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [ITA] Server di CagottoMan operate?
On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on [ITA] Server di CagottoMan when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 28 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.
How often does [ITA] Server di CagottoMan wipe, and at what times?
To tell its rhythm we would need more of [ITA] Server di CagottoMan's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 21 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is [ITA] Server di CagottoMan part of?
You will find [ITA] Server di CagottoMan on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on [ITA] Server di CagottoMan?
gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [ITA] Server di CagottoMan publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to [ITA] Server di CagottoMan?
Enter client.connect 94.126.59.191:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.