TestServer
Offline 94.134.192.52:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 160 / 250
- Rustoria.co - EU East Long 95 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 17 / 200
Quick answers
From the figures on this page.
Player activity
How does TestServer compare with other Rust servers in the rankings?
A seven-day player-hours count places TestServer at #14,328: the top 64% of every ranked server.
Is TestServer busy at the moment?
The last sighting of TestServer was 4 days 19 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What is the current map on TestServer?
The map on TestServer is procedural, produced by the game.
Which settings and rules apply on TestServer?
You will not find a gather rate in the name of TestServer. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does TestServer run from?
You will find no region published by TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.134.192.52:28015 is its address.
Is TestServer up, and how good is its uptime?
The current status for TestServer is offline, last seen 4 days 19 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does TestServer operate?
The version on TestServer is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does TestServer wipe, and at what times?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 19 hours have passed since this world was made.
Tags and listings
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TestServer are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on TestServer?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags TestServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join TestServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.134.192.52:28015.