EliteStarHosting | Rust
Offline 94.176.214.17:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 96 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 32 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
Where does EliteStarHosting | Rust place among Rust servers?
In the top 68% of all ranked servers sits EliteStarHosting | Rust, at #15,487 on hours played over seven days.
How many players are on EliteStarHosting | Rust right now?
At the moment EliteStarHosting | Rust is offline, having last been seen 37 days 19 hours ago.
Server rules
What is the current map on EliteStarHosting | Rust?
The game generates the procedural map that EliteStarHosting | Rust runs.
What are the rules on EliteStarHosting | Rust, and what settings does it run?
You will not find a gather rate in the name of EliteStarHosting | Rust. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does EliteStarHosting | Rust run from?
There is no region published for EliteStarHosting | Rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.176.214.17:28015 is its address.
How reliable is EliteStarHosting | Rust, and is it currently online?
The current status for EliteStarHosting | Rust is offline, last seen 37 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
What Rust version is EliteStarHosting | Rust using?
Rust network protocol 2633 and build 163207 on Linux is what EliteStarHosting | Rust runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does EliteStarHosting | Rust wipe, and at what times?
There are too few of EliteStarHosting | Rust's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 6 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is EliteStarHosting | Rust part of?
These Rust Wipe Tracker lists take EliteStarHosting | Rust: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on EliteStarHosting | Rust?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags EliteStarHosting | Rust publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join EliteStarHosting | Rust?
Enter client.connect 94.176.214.17:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.