Our Server
Offline 94.183.206.38:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 145 / 250
- Rustoria.co - EU East Long 131 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 46 / 200
Quick answers
From the figures on this page.
Population
Where does Our Server place among Rust servers?
Over the past seven days, Our Server has climbed to #10,949 for player hours, putting it in the top 49% of all ranked servers.
What is the current population on Our Server?
The last sighting of Our Server was 5 days 15 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Server rules
What is the current map on Our Server?
A procedural map, generated by the game, is what Our Server runs.
Which settings and rules apply on Our Server?
No gather rate appears in the name of Our Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Our Server run from?
No region is published by Our Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 94.183.206.38:28015.
Is Our Server up, and how good is its uptime?
The current status for Our Server is offline, last seen 5 days 15 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
What Rust version is Our Server using?
The version on Our Server is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Our Server wipe, and at what times?
There are too few of Our Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 5 days 17 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Our Server part of?
You will find Our Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Our Server?
The game's server browser picks up these Our Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Our Server?
Enter client.connect 94.183.206.38:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.