2_X2
Offline 94.183.255.142:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 968 / 1000
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 665 / 725
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 171 / 200
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 335 / 355
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 1,545 / 1600
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 340 / 1000
Quick answers
From the figures on this page.
Player count
How does 2_X2 compare with other Rust servers in the rankings?
A seven-day player-hours count places 2_X2 at #15,552: the top 71% of every ranked server.
Is 2_X2 busy at the moment?
At the moment 2_X2 is offline, having last been seen 34 days 19 hours ago.
Rules and settings
On what map does 2_X2 take place?
The map on 2_X2 is procedural, produced by the game.
What settings and rules should you know for 2_X2?
Gather rate on 2_X2 is 2x, as its name says. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of 2_X2?
There is no region published for 2_X2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.183.255.142:28015 is its address.
How reliable is 2_X2, and is it currently online?
The current status for 2_X2 is offline, last seen 34 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does 2_X2 operate?
Rust network protocol 2633 and build 165217 on Windows is what 2_X2 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does 2_X2 wipe, and at what times?
To tell its rhythm we would need more of 2_X2's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 35 days 2 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is 2_X2 part of?
You will find 2_X2 on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate and Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on 2_X2?
The game's server browser picks up these 2_X2 tags: gmrust (Game mode): Survival in standard Rust; mp650 (Max players): Slot count: 650; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join 2_X2?
Enter client.connect 94.183.255.142:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.