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Network live 11,857 servers online 101,834 players aboard 547 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 94.19.39.145:28015 checked 41d ago

Tracking number · connect
Wipe progress · wiped 41d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,415rankno region published
41d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 288 / 325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 377 / 425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 930 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 49 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 971 / 1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 774 / 800
Help desk

Quick answers

From the figures on this page.

Player count

How does Test compare with other Rust servers in the rankings?

In the top – of all ranked servers sits Test, at #15,415 on hours played over seven days.

Is Test busy at the moment?

The last sighting of Test was 41 days 13 hours ago; it is offline right now.

Rules and settings

What is the current map on Test?

The map on Test is procedural, produced by the game.

Which settings and rules apply on Test?

You will not find a gather rate in the name of Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Test?

There is no region published for Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 94.19.39.145:28015.

Is Test up, and how good is its uptime?

Offline for now: Test was last seen 41 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.

On what Rust version does Test operate?

Rust network protocol 2633 and build 164530 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does Test reset its map?

To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 41 days 13 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test part of?

The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.19.39.145:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.