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Network live 11,701 servers online 42,340 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 94.229.17.136:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,901ranktop 72%
31d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average 211 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 125 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 25 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average 13 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 25 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 32 / 225
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Rust Devblog Server against other Rust servers?

A seven-day player-hours count places Rust Devblog Server at #15,901: the top 72% of every ranked server.

What is the current population on Rust Devblog Server?

The last sighting of Rust Devblog Server was 21 days 3 hours ago; it is offline right now.

Map and rules

Which map is active on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What settings and rules should you know for Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 94.229.17.136:28015.

What is the uptime of Rust Devblog Server, and is it online?

The current status for Rust Devblog Server is offline, last seen 21 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 7 October 2026.

On what Rust version does Rust Devblog Server operate?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

When does Rust Devblog Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Rust Devblog Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 31 days.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Devblog Server part of?

These Rust Wipe Tracker lists take Rust Devblog Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What is the meaning of the server tags on Rust Devblog Server?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; v2362 (Protocol): Protocol 2362 is required; a different version can't join; ptrak (Networking): Standard network layer here: RakNet; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Rust Devblog Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Rust Devblog Server?

Enter client.connect 94.229.17.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
v2362
Protocol Protocol 2362 is required; a different version can't join.
ptrak
Networking Standard network layer here: RakNet.

Other

hil2cpp
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.