Prototype 17 Server
Offline 94.229.17.151:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 123 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 93 / 700
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Population
Where does Prototype 17 Server place among Rust servers?
Over the past seven days, Prototype 17 Server has climbed to #15,498 for player hours, putting it in the top 67% of all ranked servers.
How many players are on Prototype 17 Server right now?
The last sighting of Prototype 17 Server was 36 days 13 hours ago; it is offline right now.
Map and rules
Which map is active on Prototype 17 Server?
The game generates the procedural map that Prototype 17 Server runs.
What settings and rules should you know for Prototype 17 Server?
You will not find a gather rate in the name of Prototype 17 Server. It states no limit on group size. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Prototype 17 Server based?
No region is published by Prototype 17 Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 94.229.17.151:28015.
How reliable is Prototype 17 Server, and is it currently online?
Prototype 17 Server is offline at the moment, with the last sighting 36 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 September 2026.
What Rust version is Prototype 17 Server using?
On Windows, Prototype 17 Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Prototype 17 Server wipe? What schedule does it follow?
There are too few of Prototype 17 Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 36 days 13 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Prototype 17 Server part of?
The Rust Wipe Tracker lists that include Prototype 17 Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y and it appears.
What is the meaning of the server tags on Prototype 17 Server?
Read off the game's server browser, the tags for Prototype 17 Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Join only if your game runs protocol 2362; ptrak (Networking): Standard network layer here: RakNet; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): The owner or a plugin set this non-standard tag; stok (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Prototype 17 Server?
Enter client.connect 94.229.17.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.