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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 94.229.18.11:28015 checked 18d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,828ranktop 72%
31d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 111 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 172 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 55 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Rust Devblog Server against other Rust servers?

Over the past seven days, Rust Devblog Server has climbed to #15,828 for player hours, putting it in the top 72% of all ranked servers.

How many players are on Rust Devblog Server right now?

The last sighting of Rust Devblog Server was 18 days 22 hours ago; it is offline right now.

Server rules

On what map does Rust Devblog Server take place?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Which settings and rules apply on Rust Devblog Server?

The name of Rust Devblog Server gives no gather rate. It states no limit on group size. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.

Server details

What is the location of Rust Devblog Server?

You will find no region published by Rust Devblog Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.229.18.11:28015 is its address.

Is Rust Devblog Server up, and how good is its uptime?

The current status for Rust Devblog Server is offline, last seen 18 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.

What Rust version is Rust Devblog Server using?

On Windows, Rust Devblog Server runs Rust network protocol 2362. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Rust Devblog Server wipe? What schedule does it follow?

There are too few of Rust Devblog Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 31 days 8 hours have passed since this world was made.

Tags and filters

Where does Rust Devblog Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rust Devblog Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y and it appears.

How should you read the tags on Rust Devblog Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Join only if your game runs protocol 2362; ptrak (Networking): RakNet handles networking, as standard for the game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Rust Devblog Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Rust Devblog Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.229.18.11:28015.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
v2362
Protocol Join only if your game runs protocol 2362.
ptrak
Networking RakNet handles networking, as standard for the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Other

hil2cpp
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.