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Network live 11,735 servers online 53,199 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 94.229.19.113:28015 checked 6d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
30d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 54 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 46 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 54 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 8 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Rust Devblog Server against other Rust servers?

A seven-day player-hours count places Rust Devblog Server at #15,344: the top 69% of every ranked server.

How many players are on Rust Devblog Server right now?

At the moment Rust Devblog Server is offline, having last been seen 6 days 17 hours ago. The seven-day average for this server is 0 players.

Map and rules

What is the current map on Rust Devblog Server?

The map on Rust Devblog Server is procedural, produced by the game.

What are the rules on Rust Devblog Server, and what settings does it run?

You will not find a gather rate in the name of Rust Devblog Server. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.

About the server

What is the location of Rust Devblog Server?

There is no region published for Rust Devblog Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 94.229.19.113:28015.

How reliable is Rust Devblog Server, and is it currently online?

The current status for Rust Devblog Server is offline, last seen 6 days 17 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.

What Rust version is Rust Devblog Server using?

On Windows, Rust Devblog Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does Rust Devblog Server wipe, and at what times?

Its rhythm cannot yet be told: too few of Rust Devblog Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 23 hours.

Tags and listings

Where does Rust Devblog Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rust Devblog Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y and it appears.

How should you read the tags on Rust Devblog Server?

Read off the game's server browser, the tags for Rust Devblog Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Join only if your game runs protocol 2362; ptrak (Networking): Standard network layer here: RakNet; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Rust Devblog Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.229.19.113:28015.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
v2362
Protocol Join only if your game runs protocol 2362.
ptrak
Networking Standard network layer here: RakNet.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.