Prototype 17 Server
Offline 94.229.19.79:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 21 Sep, 17:27 UTC 18:27 UK · 37d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 55 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player activity
How does Prototype 17 Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Prototype 17 Server at #15,481: the top 67% of every ranked server.
How many players are on Prototype 17 Server right now?
The last sighting of Prototype 17 Server was 37 days 4 hours ago; it is offline right now.
Map and rules
What is the current map on Prototype 17 Server?
The map on Prototype 17 Server is procedural, produced by the game.
What are the rules on Prototype 17 Server, and what settings does it run?
The name of Prototype 17 Server gives no gather rate. The group limit goes unpublished. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Prototype 17 Server run from?
You will find no region published by Prototype 17 Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 94.229.19.79:28015 is its address.
How reliable is Prototype 17 Server, and is it currently online?
The current status for Prototype 17 Server is offline, last seen 37 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Prototype 17 Server operate?
The version on Prototype 17 Server is Rust network protocol 2362, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Prototype 17 Server?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does Prototype 17 Server wipe? What schedule does it follow?
There are too few of Prototype 17 Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 37 days 6 hours have passed since this world was made.
Tags and filters
Where does Prototype 17 Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Prototype 17 Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the server tags on Prototype 17 Server?
Read off the game's server browser, the tags for Prototype 17 Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Prototype 17 Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.229.19.79:28015.