RustDev
Offline 94.229.26.182:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 180 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 112 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 146 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48 / 1000
Quick answers
From the figures on this page.
Player activity
How does RustDev compare with other Rust servers in the rankings?
A seven-day player-hours count places RustDev at #15,869: the top 72% of every ranked server.
What is the current population on RustDev?
The last sighting of RustDev was 17 days 18 hours ago; it is offline right now.
Map and rules
On what map does RustDev take place?
The game generates the procedural map that RustDev runs.
Which settings and rules apply on RustDev?
You will not find a gather rate in the name of RustDev. The group limit goes unpublished. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.
Server details
What location does RustDev run from?
You will find no region published by RustDev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.229.26.182:28015 is its address.
What is the uptime of RustDev, and is it online?
The current status for RustDev is offline, last seen 17 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustDev using?
On Windows, RustDev runs Rust network protocol 2362. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does RustDev wipe, and at what times?
There are too few of RustDev's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 30 days 12 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustDev part of?
The Rust Wipe Tracker lists that include RustDev are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on RustDev?
The game's server browser picks up these RustDev tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): RakNet handles networking, as standard for the game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to RustDev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.229.26.182:28015.