TEST
Offline 94.231.29.67:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of TEST against other Rust servers?
Over the past seven days, TEST has climbed to #15,426 for player hours, putting it in the top 69% of all ranked servers.
Is TEST busy at the moment?
The last sighting of TEST was 5 days 7 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
On what map does TEST take place?
A procedural map, generated by the game, is what TEST runs.
Which settings and rules apply on TEST?
The name of TEST gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is TEST based?
You will find no region published by TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.231.29.67:28015 is its address.
How reliable is TEST, and is it currently online?
TEST is offline at the moment, with the last sighting 5 days 7 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does TEST wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 8 days 8 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is TEST part of?
These Rust Wipe Tracker lists take TEST: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.231.29.67:28015.