TEST
Offline 94.233.16.77:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 102 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 128 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 98 / 700
- RustSpain.com | EU Main 30 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 26 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
A seven-day player-hours count places TEST at #15,535: the top 71% of every ranked server.
How many players are on TEST right now?
The last sighting of TEST was 16 days 7 hours ago; it is offline right now.
Server rules
On what map does TEST take place?
The map on TEST is procedural, produced by the game.
What settings and rules should you know for TEST?
No gather rate appears in the name of TEST. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does TEST run from?
You will find no region published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 94.233.16.77:28015 is its address.
Is TEST up, and how good is its uptime?
TEST is offline at the moment, with the last sighting 16 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does TEST operate?
Rust network protocol 2634 and build 167398 on Windows is what TEST runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does TEST wipe? What schedule does it follow?
There are too few of TEST's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 18 days 6 hours.
Server tags
Where does TEST appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.233.16.77:28015.