Test
Offline 94.243.8.222:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 10:23 UTC 11:23 UK · 4d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct, 12:35 UTC 13:35 UK · 5d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 679 / 750
- Rustoria.co - EU East Long 476 / 500
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 59 / 250
- Rustafied.com - EU Friday 159 / 200
- Rustoria.co - EU East Medium 210 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test against other Rust servers?
Over the past seven days, Test has climbed to #15,437 for player hours, putting it in the top 69% of all ranked servers.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 4 days 4 hours ago. Averaged over the past week: 0 players.
Rules and settings
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Which settings and rules apply on Test?
No gather rate appears in the name of Test. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Test based?
No region is published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.243.8.222:28015 is its address.
What is the uptime of Test, and is it online?
Test is offline at the moment, with the last sighting 4 days 4 hours ago. 2% is the uptime for the last 5 full days, up for 3 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Test?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Test wipe, and at what times?
Its rhythm cannot yet be told: too few of Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 4 days 4 hours.
Server tags
Where does Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.243.8.222:28015.