Base Test
Offline 94.246.1.148:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 13 Sep, 22:14 UTC 23:14 UK · 44d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 679 / 750
- Rustoria.co - EU East Long 476 / 500
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 59 / 250
- Rustafied.com - EU Friday 159 / 200
- Rustoria.co - EU East Medium 210 / 250
Quick answers
From the figures on this page.
Player activity
Where does Base Test place among Rust servers?
A seven-day player-hours count places Base Test at #15,150: the top – of every ranked server.
What is the current population on Base Test?
The last sighting of Base Test was 44 days 17 hours ago; it is offline right now.
Server rules
What settings and rules should you know for Base Test?
No gather rate appears in the name of Base Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Base Test based?
You will find no region published by Base Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.246.1.148:28015 is its address.
What is the uptime of Base Test, and is it online?
Base Test is offline at the moment, with the last sighting 44 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Base Test using?
Rust network protocol 2633 and build 163794 on Windows is what Base Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Base Test?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Base Test reset its map?
To tell its rhythm we would need more of Base Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 44 days 17 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Base Test part of?
These Rust Wipe Tracker lists take Base Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Base Test?
The game's server browser picks up these Base Test tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Base Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.246.1.148:28015.