Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 6 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 24 / 700
- RustSpain.com | EU Main 119 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Rust Devblog 299 [No-Steam / Oxide] against other Rust servers?
Over the past seven days, Rust Devblog 299 [No-Steam / Oxide] has climbed to #14,895 for player hours, putting it in the top 67% of all ranked servers.
How many players are on Rust Devblog 299 [No-Steam / Oxide] right now?
The last sighting of Rust Devblog 299 [No-Steam / Oxide] was 3 days 2 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Rust Devblog 299 [No-Steam / Oxide] take place?
The map on Rust Devblog 299 [No-Steam / Oxide] is procedural, produced by the game.
What settings and rules should you know for Rust Devblog 299 [No-Steam / Oxide]?
The name of Rust Devblog 299 [No-Steam / Oxide] gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Rust Devblog 299 [No-Steam / Oxide] based?
You will find no region published by Rust Devblog 299 [No-Steam / Oxide], and its region code is eu2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 94.249.148.16:28015.
Is Rust Devblog 299 [No-Steam / Oxide] up, and how good is its uptime?
The current status for Rust Devblog 299 [No-Steam / Oxide] is offline, last seen 3 days 2 hours ago. 1% is the uptime for the last 3 full days, up for 1 of 72 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rust Devblog 299 [No-Steam / Oxide] using?
On Windows, Rust Devblog 299 [No-Steam / Oxide] runs Rust network protocol 2594 and build 128111. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Rust Devblog 299 [No-Steam / Oxide] reset its map?
Its rhythm cannot yet be told: too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 16 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rust Devblog 299 [No-Steam / Oxide] part of?
The Rust Wipe Tracker lists that include Rust Devblog 299 [No-Steam / Oxide] are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Rust Devblog 299 [No-Steam / Oxide]?
Read off the game's server browser, the tags for Rust Devblog 299 [No-Steam / Oxide] are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2594 (Protocol): To join, your game must match protocol 2594; cs128111 (Build): It runs game build 128111; ptrak (Networking): RakNet handles networking, as standard for the game; $reu2 (Region code): Region code for this server: eu2; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Rust Devblog 299 [No-Steam / Oxide]?
Enter client.connect 94.249.148.16:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.