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Network live 11,831 servers online 94,092 players aboard 517 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 94.249.198.156:28015 checked 5d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak 1
#10,182ranktop 46%
31d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 76 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 123 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 43 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 133 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Rust Devblog Server place among Rust servers?

In the top 46% of all ranked servers sits Rust Devblog Server, at #10,182 on hours played over seven days.

Is Rust Devblog Server busy at the moment?

At the moment Rust Devblog Server is offline, having last been seen 5 days 10 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on Rust Devblog Server?

The map on Rust Devblog Server is procedural, produced by the game.

What settings and rules should you know for Rust Devblog Server?

You will not find a gather rate in the name of Rust Devblog Server. It states no limit on group size. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched off.

Server details

What location does Rust Devblog Server run from?

You will find no region published by Rust Devblog Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 94.249.198.156:28015.

What is the uptime of Rust Devblog Server, and is it online?

Rust Devblog Server is offline at the moment, with the last sighting 5 days 10 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.

What Rust version is Rust Devblog Server using?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Rust Devblog Server wipe, and at what times?

There are too few of Rust Devblog Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 31 days 20 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Devblog Server part of?

You will find Rust Devblog Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): RakNet handles networking, as standard for the game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Rust Devblog Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Rust Devblog Server?

Enter client.connect 94.249.198.156:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking RakNet handles networking, as standard for the game.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.