first_server
Offline 94.25.228.104:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 246 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 33 / 250
- Rustoria.co - EU East Long 120 / 200
- Rustoria.co - EU East Medium 46 / 200
- Rustafied.com - EU Friday 51 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of first_server against other Rust servers?
A seven-day player-hours count places first_server at #13,896: the top 61% of every ranked server.
How many players are on first_server right now?
The last sighting of first_server was 32 days 14 hours ago; it is offline right now.
Rules and settings
What is the current map on first_server?
The map on first_server is procedural, produced by the game.
What settings and rules should you know for first_server?
No gather rate appears in the name of first_server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is first_server based?
There is no region published for first_server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 94.25.228.104:28015.
How reliable is first_server, and is it currently online?
Offline for now: first_server was last seen 32 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.
What Rust version is first_server using?
On Windows, first_server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does first_server wipe? What schedule does it follow?
To tell its rhythm we would need more of first_server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 32 days 17 hours.
Tags and filters
Where does first_server appear across the Rust Wipe Tracker lists and filters?
You will find first_server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on first_server?
Read off the game's server browser, the tags for first_server are: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join first_server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.25.228.104:28015.