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Network live 11,620 servers online 32,059 players aboard 73 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

first_server

Offline 94.25.228.208:28015 checked 15d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 500 players now 0% full
07-day averagepeak –
#13,213ranktop 61%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 08:46 UTC 09:46 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 151 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 137 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 57 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does first_server place among Rust servers?

Over the past seven days, first_server has climbed to #13,213 for player hours, putting it in the top 61% of all ranked servers.

What is the current population on first_server?

The last sighting of first_server was 15 days 18 hours ago; it is offline right now.

Rules and settings

What is the current map on first_server?

A procedural map, generated by the game, is what first_server runs.

Which settings and rules apply on first_server?

The name of first_server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

About the server

In which region is first_server based?

No region is published by first_server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 94.25.228.208:28015.

What is the uptime of first_server, and is it online?

Offline for now: first_server was last seen 15 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does first_server operate?

On Windows, first_server runs Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on first_server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does first_server wipe, and at what times?

To tell its rhythm we would need more of first_server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 20 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is first_server part of?

You will find first_server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on first_server?

The game's server browser picks up these first_server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join first_server?

Enter client.connect 94.25.228.208:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.