first_server
Offline 94.25.229.45:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 280 / 350
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU East Long 138 / 200
- Rustoria.co - EU East Medium 50 / 200
- Rustafied.com - EU Friday 44 / 100
Quick answers
From the figures on this page.
Population
How does first_server compare with other Rust servers in the rankings?
Over the past seven days, first_server has climbed to #14,561 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on first_server?
At the moment first_server is offline, having last been seen 28 days 23 hours ago.
Rules and settings
On what map does first_server take place?
The map on first_server is procedural, produced by the game.
What settings and rules should you know for first_server?
No gather rate appears in the name of first_server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of first_server?
There is no region published for first_server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.25.229.45:28015 is its address.
What is the uptime of first_server, and is it online?
first_server is offline at the moment, with the last sighting 28 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
On what Rust version does first_server operate?
The version on first_server is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does first_server reset its map?
To tell its rhythm we would need more of first_server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 32 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is first_server part of?
You will find first_server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on first_server?
gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags first_server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to first_server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.25.229.45:28015.