Getoff
Offline 94.27.212.169:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 509 / 575
- Rustoria.co - EU East Long 443 / 475
- Rusty Moose |EU Main| 0 / 250
- Rustafied.com - EU Friday 65 / 100
- Rustoria.co - EU Main 0 / 250
- Rustoria.co - US Main 26 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of Getoff against other Rust servers?
In the top 61% of all ranked servers sits Getoff, at #13,777 on hours played over seven days.
Is Getoff busy at the moment?
At the moment Getoff is offline, having last been seen 23 days 18 hours ago.
Rules and settings
On what map does Getoff take place?
The game generates the procedural map that Getoff runs.
Which settings and rules apply on Getoff?
No gather rate appears in the name of Getoff. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Getoff?
There is no region published for Getoff. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.27.212.169:28015 is its address.
How reliable is Getoff, and is it currently online?
Offline for now: Getoff was last seen 23 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Getoff operate?
The version on Getoff is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Getoff reset its map?
Its rhythm cannot yet be told: too few of Getoff's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 24 days have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Getoff part of?
These Rust Wipe Tracker lists take Getoff: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Getoff?
Read off the game's server browser, the tags for Getoff are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Getoff?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.27.212.169:28015.