LOCAL MAP TEST
Offline 94.31.69.206:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 659 / 700
- Rustoria.co - EU East Long 414 / 475
- Rustoria.co - EU Main 35 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 219 / 200
- Rustafied.com - EU Friday 112 / 150
Quick answers
From the figures on this page.
Player count
How does LOCAL MAP TEST compare with other Rust servers in the rankings?
A seven-day player-hours count places LOCAL MAP TEST at #14,112: the top – of every ranked server.
How many players are on LOCAL MAP TEST right now?
The last sighting of LOCAL MAP TEST was 37 days 23 hours ago; it is offline right now.
Map and rules
What settings and rules should you know for LOCAL MAP TEST?
No gather rate appears in the name of LOCAL MAP TEST. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does LOCAL MAP TEST run from?
There is no region published for LOCAL MAP TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.31.69.206:28015 is its address.
What is the uptime of LOCAL MAP TEST, and is it online?
Offline for now: LOCAL MAP TEST was last seen 37 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does LOCAL MAP TEST operate?
On Windows, LOCAL MAP TEST runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does LOCAL MAP TEST wipe? What schedule does it follow?
To tell its rhythm we would need more of LOCAL MAP TEST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 38 days have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is LOCAL MAP TEST part of?
These Rust Wipe Tracker lists take LOCAL MAP TEST: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on LOCAL MAP TEST?
Read off the game's server browser, the tags for LOCAL MAP TEST are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to LOCAL MAP TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.31.69.206:28015.