TEST1
Offline 94.41.131.190:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 14:11 UTC 15:11 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 777 / 825
- Rustoria.co - EU Main 46 / 250
- Rusty Moose |EU Main| 128 / 250
- Rustoria.co - EU East Long 433 / 500
- Rustoria.co - EU East Medium 259 / 300
- Rustafied.com - EU Friday 193 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of TEST1 against other Rust servers?
In the top 59% of all ranked servers sits TEST1, at #12,923 on hours played over seven days.
What is the current population on TEST1?
At the moment TEST1 is offline, having last been seen 10 days 2 hours ago.
Rules and settings
Which map is active on TEST1?
The map on TEST1 is procedural, produced by the game.
Which settings and rules apply on TEST1?
You will not find a gather rate in the name of TEST1. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is TEST1 based?
You will find no region published by TEST1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 94.41.131.190:28015.
Is TEST1 up, and how good is its uptime?
Offline for now: TEST1 was last seen 10 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
On what Rust version does TEST1 operate?
Rust network protocol 2634 and build 167781 on Windows is what TEST1 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does TEST1 handle its wipe days?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does TEST1 reset its map?
Its rhythm cannot yet be told: too few of TEST1's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 11 days 5 hours have passed since this world was made.
Tags and filters
Where does TEST1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST1: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on TEST1?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags TEST1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to TEST1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.41.131.190:28015.