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Network live 11,711 servers online 51,860 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Achivments

Offline 94.67.158.74:28015 checked 9d ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#12,981ranktop 59%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 15:48 UTC 16:48 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 412 / 525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 25 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 44 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 192 / 275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 72 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 81 / 150
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Test Achivments against other Rust servers?

In the top 59% of all ranked servers sits Test Achivments, at #12,981 on hours played over seven days.

Is Test Achivments busy at the moment?

The last sighting of Test Achivments was 9 days 4 hours ago; it is offline right now.

Rules and settings

On what map does Test Achivments take place?

The game generates the procedural map that Test Achivments runs.

What settings and rules should you know for Test Achivments?

You will not find a gather rate in the name of Test Achivments. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Test Achivments based?

No region is published by Test Achivments. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.67.158.74:28015 is its address.

How reliable is Test Achivments, and is it currently online?

Test Achivments is offline at the moment, with the last sighting 9 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Test Achivments operate?

Rust network protocol 2634 and build 167781 on Windows is what Test Achivments runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Test Achivments when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Test Achivments wipe, and at what times?

To tell its rhythm we would need more of Test Achivments's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days 6 hours have passed since this world was made.

Tags and filters

Where does Test Achivments appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Test Achivments are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Test Achivments?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Test Achivments publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Test Achivments?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.67.158.74:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.