Test Achivments
Offline 94.67.158.74:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 15:48 UTC 16:48 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 412 / 525
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 192 / 275
- Rustoria.co - EU East Medium 72 / 200
- Rustafied.com - EU Friday 81 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of Test Achivments against other Rust servers?
In the top 59% of all ranked servers sits Test Achivments, at #12,981 on hours played over seven days.
Is Test Achivments busy at the moment?
The last sighting of Test Achivments was 9 days 4 hours ago; it is offline right now.
Rules and settings
On what map does Test Achivments take place?
The game generates the procedural map that Test Achivments runs.
What settings and rules should you know for Test Achivments?
You will not find a gather rate in the name of Test Achivments. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Test Achivments based?
No region is published by Test Achivments. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.67.158.74:28015 is its address.
How reliable is Test Achivments, and is it currently online?
Test Achivments is offline at the moment, with the last sighting 9 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Achivments operate?
Rust network protocol 2634 and build 167781 on Windows is what Test Achivments runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Test Achivments when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
How often does Test Achivments wipe, and at what times?
To tell its rhythm we would need more of Test Achivments's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days 6 hours have passed since this world was made.
Tags and filters
Where does Test Achivments appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Achivments are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test Achivments?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Test Achivments publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test Achivments?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.67.158.74:28015.