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Network live 11,764 servers online 77,251 players aboard 144 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Rust Dev Server

Offline 94.70.25.207:28015 checked 8d ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#14,617ranktop 66%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 18:42 UTC 19:42 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 670 / 725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 460 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average 38 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average 55 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average 138 / 175
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average 215 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Local Rust Dev Server against other Rust servers?

In the top 66% of all ranked servers sits Local Rust Dev Server, at #14,617 on hours played over seven days.

What is the current population on Local Rust Dev Server?

At the moment Local Rust Dev Server is offline, having last been seen 8 days 18 hours ago.

Map and rules

Which map is active on Local Rust Dev Server?

A procedural map, generated by the game, is what Local Rust Dev Server runs.

What settings and rules should you know for Local Rust Dev Server?

No gather rate appears in the name of Local Rust Dev Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.

Operator and location

What is the location of Local Rust Dev Server?

There is no region published for Local Rust Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.70.25.207:28015 is its address.

How reliable is Local Rust Dev Server, and is it currently online?

Offline for now: Local Rust Dev Server was last seen 8 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.

On what Rust version does Local Rust Dev Server operate?

The version on Local Rust Dev Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Local Rust Dev Server when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

On what schedule does Local Rust Dev Server reset its map?

To tell its rhythm we would need more of Local Rust Dev Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 19 hours.

Tags and listings

Where does Local Rust Dev Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Local Rust Dev Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Local Rust Dev Server?

Read off the game's server browser, the tags for Local Rust Dev Server are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Local Rust Dev Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.70.25.207:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.