test
Offline 94.77.167.136:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 460 / 525
- Rustoria.co - EU Main 27 / 250
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU East Long 209 / 275
- Rustoria.co - EU East Medium 78 / 200
- Rustafied.com - EU Friday 92 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of test against other Rust servers?
A seven-day player-hours count places test at #15,721: the top 71% of every ranked server.
How many players are on test right now?
The last sighting of test was 33 days 9 hours ago; it is offline right now.
Rules and settings
On what map does test take place?
The map on test is procedural, produced by the game.
What settings and rules should you know for test?
The name of test gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does test run from?
You will find no region published by test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 94.77.167.136:28015.
How reliable is test, and is it currently online?
The current status for test is offline, last seen 33 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.
What Rust version is test using?
Rust network protocol 2634 and build 165625 on Windows is what test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does test wipe, and at what times?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 33 days 10 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is test part of?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs165625 (Build): Build number: 165625; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join test?
Enter client.connect 94.77.167.136:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.