ServerName
Offline 94.77.29.239:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 299 / 300
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 184 / 200
- Rustoria.co - EU East Medium 95 / 200
- Rustafied.com - EU Friday 24 / 100
Quick answers
From the figures on this page.
Population
How does ServerName compare with other Rust servers in the rankings?
Over the past seven days, ServerName has climbed to #13,198 for player hours, putting it in the top 57% of all ranked servers.
Is ServerName busy at the moment?
The last sighting of ServerName was 35 days 8 hours ago; it is offline right now.
Rules and settings
On what map does ServerName take place?
The map on ServerName is procedural, produced by the game.
What settings and rules should you know for ServerName?
No gather rate appears in the name of ServerName. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Server details
What location does ServerName run from?
You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 94.77.29.239:28015 is its address.
What is the uptime of ServerName, and is it online?
The current status for ServerName is offline, last seen 35 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does ServerName operate?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 44 days 2 hours have passed since this world was made.
Tags and filters
Where does ServerName appear in Rust Wipe Tracker lists and filters?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.77.29.239:28015.