My Server Name
Offline 94.77.4.104:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 509 / 575
- Rustoria.co - EU East Long 445 / 475
- Rusty Moose |EU Main| 380 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 481 / 250
- Rustoria.co - US Main 25 / 250
Quick answers
From the figures on this page.
Population
How does My Server Name compare with other Rust servers in the rankings?
A seven-day player-hours count places My Server Name at #13,673: the top 61% of every ranked server.
What is the current population on My Server Name?
At the moment My Server Name is offline, having last been seen 44 hours ago. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 18:00 UTC, averaging 1 players.
Map and rules
On what map does My Server Name take place?
The map on My Server Name is procedural, produced by the game.
What are the rules on My Server Name, and what settings does it run?
The name of My Server Name gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is My Server Name based?
There is no region published for My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 94.77.4.104:28015.
How reliable is My Server Name, and is it currently online?
My Server Name is offline at the moment, with the last sighting 44 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. 27 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Server Name using?
The version on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does My Server Name reset its map?
Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 45 hours have passed since this world was made.
Tags and listings
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
Read off the game's server browser, the tags for My Server Name are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join My Server Name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 94.77.4.104:28015.