My Server Name
Offline 94.8.127.202:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 151 / 250
- Rustoria.co - EU East Long 137 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 57 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of My Server Name against other Rust servers?
Over the past seven days, My Server Name has climbed to #10,949 for player hours, putting it in the top 49% of all ranked servers.
How many players are on My Server Name right now?
At the moment My Server Name is offline, having last been seen 28 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.
Server rules
Which map is active on My Server Name?
The map on My Server Name is procedural, produced by the game.
What settings and rules should you know for My Server Name?
The name of My Server Name gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is My Server Name based?
There is no region published for My Server Name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 94.8.127.202:28015 is its address.
Is My Server Name up, and how good is its uptime?
My Server Name is offline at the moment, with the last sighting 28 hours ago. Across the last 1 full day, uptime came to 8%: 2 of 24 hours. 27 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Server Name operate?
The version on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does My Server Name wipe? What schedule does it follow?
There are too few of My Server Name's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 30 hours have passed since this world was made.
Tags and filters
Where does My Server Name appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Server Name are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to My Server Name?
Enter client.connect 94.8.127.202:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.