test server
Offline EU 94.8.150.135:28065 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 166 / 2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 19 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 12 / 200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 19 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 15 / 140
- RustAria#4 [Мирный / PVE / SKINDROPS] 7 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of test server against other Rust servers?
Ranked #15,946 on player hours over the last seven days, test server is #2,517 in Europe and in the top 71% of all ranked servers.
Is test server busy at the moment?
The last sighting of test server was 22 days 18 hours ago; it is offline right now.
Rules and settings
On what map does test server take place?
The game generates the procedural map that test server runs.
Which settings and rules apply on test server?
The name of test server gives no gather rate. The game's default applies: 8 players to a group at most. It runs pve, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What location does test server run from?
With its EU tag, test server places itself in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 94.8.150.135:28065.
How reliable is test server, and is it currently online?
Offline for now: test server was last seen 22 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 6 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does test server operate?
On Windows, test server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does test server reset its map?
Its rhythm cannot yet be told: too few of test server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 19 hours.
Tags and listings
Where does test server appear in Rust Wipe Tracker lists and filters?
You will find test server on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on test server?
Read off the game's server browser, the tags for test server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; EU (Europe): The server browser files it under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to test server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 94.8.150.135:28065.