Local Server
Offline 95.104.193.158:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 595 / 575
- Rustoria.co - EU East Long 364 / 400
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU East Medium 164 / 200
- Rustafied.com - EU Friday 80 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local Server against other Rust servers?
A seven-day player-hours count places Local Server at #13,631: the top 62% of every ranked server.
Is Local Server busy at the moment?
At the moment Local Server is offline, having last been seen 19 days 19 hours ago.
Server rules
On what map does Local Server take place?
Generated by the game with seed 1234567890, the procedural map on Local Server is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Local Server, and what settings does it run?
The name of Local Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Local Server?
You will find no region published by Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.104.193.158:28015.
Is Local Server up, and how good is its uptime?
Local Server is offline at the moment, with the last sighting 19 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is Local Server using?
The version on Local Server is Rust network protocol 2634 and build 167231, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Local Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 19 days 20 hours have passed since this world was made.
Tags and listings
Where does Local Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Local Server?
Read off the game's server browser, the tags for Local Server are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Local Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.104.193.158:28015.