nameserver
Offline 95.104.196.173:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #14,187: the top 63% of every ranked server.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 34 days ago.
Server rules
What is the current map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does nameserver run from?
No region is published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 95.104.196.173:28015 is its address.
Is nameserver up, and how good is its uptime?
Offline for now: nameserver was last seen 34 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does nameserver wipe? What schedule does it follow?
There are too few of nameserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 34 days 2 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is nameserver part of?
These Rust Wipe Tracker lists take nameserver: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join nameserver?
Enter client.connect 95.104.196.173:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.