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Network live 11,668 servers online 34,317 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SNOW RUST | Development

Offline EU 95.105.16.72:28015 checked 6d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,358ranktop 69% · #2570 in EU
16d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 38 / 225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 12 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average 37 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of SNOW RUST | Development against other Rust servers?

Ranked #15,358 on player hours over the last seven days, SNOW RUST | Development is #2,570 in Europe and in the top 69% of all ranked servers.

What is the current population on SNOW RUST | Development?

The last sighting of SNOW RUST | Development was 6 days 23 hours ago; it is offline right now. For the last seven days the average player count was 0.

Rules and settings

On what map does SNOW RUST | Development take place?

A procedural map, generated by the game, is what SNOW RUST | Development runs.

Which settings and rules apply on SNOW RUST | Development?

The name of SNOW RUST | Development gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What location does SNOW RUST | Development run from?

Its EU tag puts SNOW RUST | Development in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 95.105.16.72:28015.

What is the uptime of SNOW RUST | Development, and is it online?

Offline for now: SNOW RUST | Development was last seen 6 days 23 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.

What Rust version is SNOW RUST | Development using?

Rust network protocol 2634 and build 167781 on Linux is what SNOW RUST | Development runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does SNOW RUST | Development wipe? What schedule does it follow?

To tell its rhythm we would need more of SNOW RUST | Development's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 16 days 14 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is SNOW RUST | Development part of?

These Rust Wipe Tracker lists take SNOW RUST | Development: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SNOW RUST | Development?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe are the tags SNOW RUST | Development publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join SNOW RUST | Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.105.16.72:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.