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Network live 11,675 servers online 48,284 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 23d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 4 players now 0% full
07-day averagepeak –
#16,009ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 12:28 UTC 13:28 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep, 17:31 UTC 18:31 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    9.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 50 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 39 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 7 / 200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average 0 / 500
Help desk

Quick answers

From the figures on this page.

Population

Where does ANCHOR TEST - local stand place among Rust servers?

A seven-day player-hours count places ANCHOR TEST - local stand at #16,009: the top 71% of every ranked server.

What is the current population on ANCHOR TEST - local stand?

The last sighting of ANCHOR TEST - local stand was 23 days 12 hours ago; it is offline right now.

Server rules

On what map does ANCHOR TEST - local stand take place?

The game generates the procedural map that ANCHOR TEST - local stand runs.

Which settings and rules apply on ANCHOR TEST - local stand?

The name of ANCHOR TEST - local stand gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is ANCHOR TEST - local stand based?

There is no region published for ANCHOR TEST - local stand. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.105.76.2:28115 is its address.

What is the uptime of ANCHOR TEST - local stand, and is it online?

ANCHOR TEST - local stand is offline at the moment, with the last sighting 23 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ANCHOR TEST - local stand using?

Rust network protocol 2634 and build 166652 on Windows is what ANCHOR TEST - local stand runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does ANCHOR TEST - local stand handle its wipe days?

0 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

On what schedule does ANCHOR TEST - local stand reset its map?

There are too few of ANCHOR TEST - local stand's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 12 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is ANCHOR TEST - local stand part of?

You will find ANCHOR TEST - local stand on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on ANCHOR TEST - local stand?

The game's server browser picks up these ANCHOR TEST - local stand tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to ANCHOR TEST - local stand?

Enter client.connect 95.105.76.2:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.