Skins
Offline 95.139.44.176:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Skins against other Rust servers?
A seven-day player-hours count places Skins at #13,223: the top 58% of every ranked server.
What is the current population on Skins?
At the moment Skins is offline, having last been seen 37 days 2 hours ago.
Rules and settings
What is the current map on Skins?
The map on Skins is procedural, produced by the game.
What settings and rules should you know for Skins?
The name of Skins gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Skins based?
There is no region published for Skins. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.139.44.176:28015 is its address.
How reliable is Skins, and is it currently online?
The current status for Skins is offline, last seen 37 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Skins using?
On Windows, Skins runs Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Skins wipe, and at what times?
Its rhythm cannot yet be told: too few of Skins's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 50 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Skins part of?
You will find Skins on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skins?
gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Skins publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Skins?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 95.139.44.176:28015.