Skip to the page
Network live 11,605 servers online 35,310 players aboard 58 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Skins

Offline 95.139.45.131:28015 checked 31d ago

Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 500 players now 0% full
07-day averagepeak –
#14,305ranktop 61%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 26 Sep, 14:34 UTC 15:34 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 218 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 19 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 109 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 43 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 43 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Skins place among Rust servers?

Over the past seven days, Skins has climbed to #14,305 for player hours, putting it in the top 61% of all ranked servers.

How many players are on Skins right now?

The last sighting of Skins was 31 days 12 hours ago; it is offline right now.

Map and rules

What is the current map on Skins?

A procedural map, generated by the game, is what Skins runs.

What are the rules on Skins, and what settings does it run?

No gather rate appears in the name of Skins. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Skins?

No region is published by Skins. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 95.139.45.131:28015 is its address.

How reliable is Skins, and is it currently online?

Skins is offline at the moment, with the last sighting 31 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.

On what Rust version does Skins operate?

The version on Skins is Rust network protocol 2634 and build 165948, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Skins when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Skins wipe, and at what times?

To tell its rhythm we would need more of Skins's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 31 days 13 hours.

Tags and filters

Where does Skins appear in Rust Wipe Tracker lists and filters?

You will find Skins on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Skins?

gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs165948 (Build): The game build is 165948; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Skins publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join Skins?

Enter client.connect 95.139.45.131:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs165948
Build The game build is 165948.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.