nameserver
Offline 95.152.17.15:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 15:04 UTC 16:04 UK · 39d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 241 / 275
- Rustoria.co - EU East Long 163 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 36 / 100
- Rustoria.co - EU East Medium 47 / 200
Quick answers
From the figures on this page.
Population
Where does nameserver place among Rust servers?
Over the past seven days, nameserver has climbed to #13,237 for player hours, putting it in the top 58% of all ranked servers.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 37 days 3 hours ago.
Rules and settings
Which map is active on nameserver?
The game generates the procedural map that nameserver runs.
What are the rules on nameserver, and what settings does it run?
No gather rate appears in the name of nameserver. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does nameserver run from?
You will find no region published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 95.152.17.15:28015.
Is nameserver up, and how good is its uptime?
The current status for nameserver is offline, last seen 37 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
On Windows, nameserver runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on nameserver when wipe day arrives?
2 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
On what schedule does nameserver reset its map?
There are too few of nameserver's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 39 days 9 hours have passed since this world was made.
Tags and filters
Where does nameserver appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to nameserver?
Enter client.connect 95.152.17.15:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.