Future SOLO
Offline 95.156.213.168:10100 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 522 / 550
- Rustoria.co - EU East Long 438 / 450
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 66 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Player count
Where does Future SOLO place among Rust servers?
A seven-day player-hours count places Future SOLO at #15,950: the top 71% of every ranked server.
Is Future SOLO busy at the moment?
At the moment Future SOLO is offline, having last been seen 23 days 12 hours ago.
Server rules
Which map is active on Future SOLO?
Size 3,500 and seed 6738 define the procedural map Future SOLO runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Future SOLO, and what settings does it run?
The name of Future SOLO gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Future SOLO?
There is no region published for Future SOLO. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 95.156.213.168:10100.
How reliable is Future SOLO, and is it currently online?
Offline for now: Future SOLO was last seen 23 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does Future SOLO operate?
On Windows, Future SOLO runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Future SOLO reset its map?
To tell its rhythm we would need more of Future SOLO's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 12 hours.
Server tags
Where does Future SOLO appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Future SOLO: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Future SOLO?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Future SOLO publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Future SOLO?
Enter client.connect 95.156.213.168:10100 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
