Sharked Rust
Offline 95.158.46.158:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 83 / 225
- RustSpain.com | EU Main 25 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Sharked Rust against other Rust servers?
Over the past seven days, Sharked Rust has climbed to #13,965 for player hours, putting it in the top 64% of all ranked servers.
How many players are on Sharked Rust right now?
The last sighting of Sharked Rust was 15 days 11 hours ago; it is offline right now.
Rules and settings
On what map does Sharked Rust take place?
A procedural map, generated by the game, is what Sharked Rust runs.
What settings and rules should you know for Sharked Rust?
You will not find a gather rate in the name of Sharked Rust. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Sharked Rust?
You will find no region published by Sharked Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 95.158.46.158:28015.
How reliable is Sharked Rust, and is it currently online?
Sharked Rust is offline at the moment, with the last sighting 15 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Sharked Rust operate?
The version on Sharked Rust is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Sharked Rust wipe, and at what times?
Its rhythm cannot yet be told: too few of Sharked Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 16 days 5 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Sharked Rust part of?
The Rust Wipe Tracker lists that include Sharked Rust are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Sharked Rust?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Sharked Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Sharked Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.158.46.158:28015.