Local server 261
Offline 95.158.48.91:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 39 / 700
- RustSpain.com | EU Main 7 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local server 261 against other Rust servers?
A seven-day player-hours count places Local server 261 at #15,464: the top – of every ranked server.
What is the current population on Local server 261?
The last sighting of Local server 261 was 42 days 3 hours ago; it is offline right now.
Rules and settings
What settings and rules should you know for Local server 261?
No gather rate appears in the name of Local server 261. The group limit goes unpublished. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Local server 261 run from?
No region is published by Local server 261. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.158.48.91:28015.
Is Local server 261 up, and how good is its uptime?
The current status for Local server 261 is offline, last seen 42 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Local server 261 using?
On Windows, Local server 261 runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Local server 261 reset its map?
To tell its rhythm we would need more of Local server 261's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 50 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Local server 261 part of?
The Rust Wipe Tracker lists that include Local server 261 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded.
How should you read the tags on Local server 261?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; v2332 (Protocol): Join only if your game runs protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Oxide (uMod), a plugin framework, is installed here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h955eb6e7 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags Local server 261 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Local server 261?
Enter client.connect 95.158.48.91:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.