Test
Offline 95.179.39.212:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 187 / 250
- Rustoria.co - EU East Long 235 / 300
- Rusty Moose |EU Main| 658 / 800
- Rustafied.com - EU Friday 37 / 100
- Rustoria.co - EU Main 744 / 900
- Rustoria.co - EU East Medium 599 / 725
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
In the top – of all ranked servers sits Test, at #13,305 on hours played over seven days.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 41 days ago.
Rules and settings
On what map does Test take place?
The map on Test is procedural, produced by the game.
Which settings and rules apply on Test?
The name of Test gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Test run from?
There is no region published for Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.179.39.212:28015 is its address.
Is Test up, and how good is its uptime?
The current status for Test is offline, last seen 41 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
What Rust version is Test using?
On Windows, Test runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 41 days 9 hours.
Tags and listings
Where does Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Test?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Test?
Enter client.connect 95.179.39.212:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.