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Network live 11,647 servers online 32,606 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 14d ago

teams off moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 20 players now 5% full
07-day averagepeak –
#12,999ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 33 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 49 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Solo Frontier TEST - acceptance compare with other Rust servers in the rankings?

In the top 60% of all ranked servers sits Solo Frontier TEST - acceptance, at #12,999 on hours played over seven days.

Is Solo Frontier TEST - acceptance busy at the moment?

At the moment Solo Frontier TEST - acceptance is offline, having last been seen 14 days 19 hours ago.

Rules and settings

On what map does Solo Frontier TEST - acceptance take place?

A procedural map, generated by the game, is what Solo Frontier TEST - acceptance runs.

What settings and rules should you know for Solo Frontier TEST - acceptance?

No gather rate appears in the name of Solo Frontier TEST - acceptance. The group limit goes unpublished. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Solo Frontier TEST - acceptance?

You will find no region published by Solo Frontier TEST - acceptance. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.182.104.45:28115 is its address.

How reliable is Solo Frontier TEST - acceptance, and is it currently online?

The current status for Solo Frontier TEST - acceptance is offline, last seen 14 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.

What Rust version is Solo Frontier TEST - acceptance using?

The version on Solo Frontier TEST - acceptance is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Solo Frontier TEST - acceptance wipe, and at what times?

Its rhythm cannot yet be told: too few of Solo Frontier TEST - acceptance's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 10 hours.

Tags and filters

Where does Solo Frontier TEST - acceptance appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Solo Frontier TEST - acceptance: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is the meaning of the server tags on Solo Frontier TEST - acceptance?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Solo Frontier TEST - acceptance publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Solo Frontier TEST - acceptance?

Enter client.connect 95.182.104.45:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.