Solo Frontier TEST - acceptance
Offline 95.182.104.45:28115 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 33 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Player count
How does Solo Frontier TEST - acceptance compare with other Rust servers in the rankings?
In the top 60% of all ranked servers sits Solo Frontier TEST - acceptance, at #12,999 on hours played over seven days.
Is Solo Frontier TEST - acceptance busy at the moment?
At the moment Solo Frontier TEST - acceptance is offline, having last been seen 14 days 19 hours ago.
Rules and settings
On what map does Solo Frontier TEST - acceptance take place?
A procedural map, generated by the game, is what Solo Frontier TEST - acceptance runs.
What settings and rules should you know for Solo Frontier TEST - acceptance?
No gather rate appears in the name of Solo Frontier TEST - acceptance. The group limit goes unpublished. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Solo Frontier TEST - acceptance?
You will find no region published by Solo Frontier TEST - acceptance. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 95.182.104.45:28115 is its address.
How reliable is Solo Frontier TEST - acceptance, and is it currently online?
The current status for Solo Frontier TEST - acceptance is offline, last seen 14 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
What Rust version is Solo Frontier TEST - acceptance using?
The version on Solo Frontier TEST - acceptance is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Solo Frontier TEST - acceptance wipe, and at what times?
Its rhythm cannot yet be told: too few of Solo Frontier TEST - acceptance's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 10 hours.
Tags and filters
Where does Solo Frontier TEST - acceptance appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Solo Frontier TEST - acceptance: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the server tags on Solo Frontier TEST - acceptance?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Solo Frontier TEST - acceptance publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Solo Frontier TEST - acceptance?
Enter client.connect 95.182.104.45:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.