Solo Frontier TEST - acceptance
Offline 95.182.106.48:28115 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 167 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Solo Frontier TEST - acceptance place among Rust servers?
In the top 70% of all ranked servers sits Solo Frontier TEST - acceptance, at #15,150 on hours played over seven days.
How many players are on Solo Frontier TEST - acceptance right now?
At the moment Solo Frontier TEST - acceptance is offline, having last been seen 14 days 3 hours ago.
Map and rules
On what map does Solo Frontier TEST - acceptance take place?
A procedural map, generated by the game, is what Solo Frontier TEST - acceptance runs.
What are the rules on Solo Frontier TEST - acceptance, and what settings does it run?
You will not find a gather rate in the name of Solo Frontier TEST - acceptance. No group limit is published. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Solo Frontier TEST - acceptance based?
There is no region published for Solo Frontier TEST - acceptance. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 95.182.106.48:28115.
Is Solo Frontier TEST - acceptance up, and how good is its uptime?
Offline for now: Solo Frontier TEST - acceptance was last seen 14 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
What Rust version is Solo Frontier TEST - acceptance using?
Rust network protocol 2634 and build 166494 on Windows is what Solo Frontier TEST - acceptance runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Solo Frontier TEST - acceptance reset its map?
To tell its rhythm we would need more of Solo Frontier TEST - acceptance's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 17 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Solo Frontier TEST - acceptance part of?
The Rust Wipe Tracker lists that include Solo Frontier TEST - acceptance are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the server tags on Solo Frontier TEST - acceptance?
Read off the game's server browser, the tags for Solo Frontier TEST - acceptance are: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): Slot count: 20; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Solo Frontier TEST - acceptance?
Enter client.connect 95.182.106.48:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.