Solo Frontier TEST - acceptance
Offline 95.182.106.67:28115 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 65 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 94 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Population
Where does Solo Frontier TEST - acceptance place among Rust servers?
In the top 71% of all ranked servers sits Solo Frontier TEST - acceptance, at #15,394 on hours played over seven days.
What is the current population on Solo Frontier TEST - acceptance?
At the moment Solo Frontier TEST - acceptance is offline, having last been seen 15 days 22 hours ago.
Server rules
What is the current map on Solo Frontier TEST - acceptance?
The game generates the procedural map that Solo Frontier TEST - acceptance runs.
What are the rules on Solo Frontier TEST - acceptance, and what settings does it run?
You will not find a gather rate in the name of Solo Frontier TEST - acceptance. No group limit is published. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Solo Frontier TEST - acceptance?
No region is published by Solo Frontier TEST - acceptance. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.182.106.67:28115 is its address.
What is the uptime of Solo Frontier TEST - acceptance, and is it online?
The current status for Solo Frontier TEST - acceptance is offline, last seen 15 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.
On what Rust version does Solo Frontier TEST - acceptance operate?
The version on Solo Frontier TEST - acceptance is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Solo Frontier TEST - acceptance wipe? What schedule does it follow?
To tell its rhythm we would need more of Solo Frontier TEST - acceptance's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Solo Frontier TEST - acceptance part of?
These Rust Wipe Tracker lists take Solo Frontier TEST - acceptance: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y and it appears.
How should you read the tags on Solo Frontier TEST - acceptance?
The game's server browser picks up these Solo Frontier TEST - acceptance tags: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts0 (Group limit): Team feature: disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Solo Frontier TEST - acceptance?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.182.106.67:28115.