MikesRustServer
Offline 95.208.150.196:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 107 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 114 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Population
How does MikesRustServer compare with other Rust servers in the rankings?
A seven-day player-hours count places MikesRustServer at #7,107: the top 32% of every ranked server.
How many players are on MikesRustServer right now?
The last sighting of MikesRustServer was 24 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 22:00 UTC, averaging 1 players.
Map and rules
What is the current map on MikesRustServer?
The map on MikesRustServer is procedural, produced by the game.
Which settings and rules apply on MikesRustServer?
The name of MikesRustServer gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is MikesRustServer based?
You will find no region published by MikesRustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 95.208.150.196:28015.
What is the uptime of MikesRustServer, and is it online?
The current status for MikesRustServer is offline, last seen 24 hours ago. It stayed up 42% of the time across the last 1 full day, which is 10 of 24 hours. 27 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MikesRustServer operate?
Rust network protocol 2635 and build 168909 on Windows is what MikesRustServer runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does MikesRustServer reset its map?
To tell its rhythm we would need more of MikesRustServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 1 hours have passed since this world was made.
Tags and filters
Where does MikesRustServer appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take MikesRustServer: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on MikesRustServer?
The game's server browser picks up these MikesRustServer tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join MikesRustServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.208.150.196:28015.